|Home \ Prototypes \ Prototype Page||Login|
Geometry Based Visualization through OpenCL
3D Object Visualization using a Z-Buffer algorithm with object filtering possibility. The algorithm handles 3D scalar field data as well as a 3D data set resulting from segmentation and posterior object identification. This allows for selective visualization of objects. The algorithm uses OpenCL to perform computations. This prototype was developed by joão Rogeiro during his MsC thesis.
Date: July, 2011
Authors: Fernando Birra