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Maya Simulator for Dynamic Level of Detail Cloth

A cloth simulator plugin for Autodesk Maya capable of using dynamic level of detail meshes. The prototype includes the tools to convert any polygonal mesh built using the rich set features of Maya to a DLOD mesh, a physical simulator that is based on an enhanced version of Baraff and Witkin's cloth model. The simulator also handles restrictions that can be specified by the user through Maya's interface. This prototype was developed in the context of an academic thesis by MsC student Luis Ma├žarico.

Date: July, 2011

Authors: Fernando Birra
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